Honorable Powers (3)

Explore a collection of Honorable Powers: flavorful, ready-to-use monster abilities perfect for adding depth, danger, and thematic flair to your next encounter. These handcrafted powers are designed to fit monsters of any level and are fully compatible with 5E. Use them to customize creatures, surprise your players, and bring your world to life. Foe Foundry uses these Powers to procedurally generate monsters that are both flavorful and mechanically sharp. Powers are selected based on theme, role, and CR to ensure every creature feels distinct and balanced. Whether you're building a custom boss or filling out an encounter, Powers are the core of what makes Foe Foundry monsters unforgettable.

Browse all powers by theme

Challenge

Actions

Challenge. The knight challenges another creature within 30 feet to the duel. The duel concludes when one of the targets is reduced to 0 hit points, is incapacitated, or dies. Any creature not part of the duel has disadvantage on attack rolls against the knight and the knight has advantage on any saves against effects or abilities caused by any creature not in the duel. The knight may only have one active duel at a time.


Honorbound Duelist

Traits

Honorbound Duelist. The knight has advantage on d20 tests as long as there is exactly one enemy and no other ally within 10 feet.


Mortal Vow

Traits

Mortal Vow. The knight has sworn a sacred vow. If the vow is threatened or violated by an enemy, the knight immediately gains 25 temp hp and takes an additional turn after the current turn ends.