Ambusher Powers (4)¶
Explore a collection of Ambusher Powers: flavorful, ready-to-use monster abilities perfect for adding depth, danger, and thematic flair to your next encounter. These handcrafted powers are designed to fit monsters of any level and are fully compatible with 5E. Use them to customize creatures, surprise your players, and bring your world to life. Foe Foundry uses these Powers to procedurally generate monsters that are both flavorful and mechanically sharp. Powers are selected based on theme, role, and CR to ensure every creature feels distinct and balanced. Whether you're building a custom boss or filling out an encounter, Powers are the core of what makes Foe Foundry monsters unforgettable.
Cunning Action - Ambusher
Bonus Actions
Cunning Action. The spy uses Dash, Disengage, or Hide.
Deadly Ambusher
Traits
Deadly Ambusher. On the first turn of combat, the assassin has advantage on any attack rolls against targets with lower initiative than it, and it scores a critical hit on a score of 19 or 20.
Nimble Escape - Ambusher
Bonus Actions
Nimble Escape. The goblin uses Disengage or Hide.
Stealthy Sneak
Actions
Stealthy Sneak. The assassin moves up to half its speed without provoking opportunity attacks. It can then attempt to Hide.