Bugbear

We're still working on the lore for this creature, but the stats are ready to go!

Bugbear

Bugbear Statblocks

Bugbear

Bugbear

Summoned with Foe Foundry

Medium Humanoid (Fey*, Goblinoid, Bugbear)

AC 14 (Hide Armor) Initiative +2 (12)

HP 32 (5d8 + 10)

Speed 30 ft.

Mod Save
Str 15 +2 +2
Dex 14 +2 +2
Con 14 +2 +2
Mod Save
Int 7 -2 -2
Wis 12 +1 +1
Cha 8 -1 -1

Skills Stealth +6

Senses Darkvision 60 ft., Passive Perception 11

Languages Common, Goblin

CR 1 (200 XP; PB +2)

Traits

Freakishly Skinny. The bugbear can move, hide, and squeeze as though it were a Small creature.

Vice-Like Grip. The bugbear has advantage on attack rolls against any creature it has Grappled.

Actions

Multiattack. The bugbear makes two Skull Smash attacks.

Skull Smash. Melee Weapon Attack: +4 to hit, reach 10ft., one target. Hit 5 (1d6 + 2) bludgeoning damage.

Surprise Snatch. The bugbear attempts to drag away a creature that is unaware of it within 10 feet. The target must make a DC 12 Strength saving throw. On a failure, the target takes 4 (1d8) bludgeoning damage and is Grappled. The bugbear can then drag the target up to half its speed. Additionally, other creatures that were unaware of the bugbear remain unaware of it.

Summon your own Bugbear

Bugbear Brute

Bugbear Brute

Summoned with Foe Foundry

Medium Humanoid (Fey*, Goblinoid, Bugbear)

AC 14 (Hide Armor) Initiative +2 (12)

HP 65 (10d8 + 20)

Speed 30 ft.

Mod Save
Str 18 +4 +4
Dex 15 +2 +2
Con 14 +2 +4
Mod Save
Int 8 -1 -1
Wis 12 +1 +3
Cha 9 -1 -1

Skills Stealth +6

Senses Darkvision 60 ft., Passive Perception 11

Languages Common, Goblin

CR 3 (700 XP; PB +2)

Traits

Freakishly Skinny. The bugbear can move, hide, and squeeze as though it were a Small creature.

Vice-Like Grip. The bugbear has advantage on attack rolls against any creature it has Grappled.

Actions

Multiattack. The bugbear makes two Skull Smash attacks.

Skull Smash. Melee Weapon Attack: +6 to hit, reach 10ft., one target. Hit 11 (2d6 + 4) bludgeoning damage. On a hit, the target must make a DC 14 Strength saving throw or be Grappled (escape DC 14).

Surprise Snatch. The bugbear attempts to drag away a creature that is unaware of it within 10 feet. The target must make a DC 14 Strength saving throw. On a failure, the target takes 10 (4d4) bludgeoning damage and is Grappled. The bugbear can then drag the target up to half its speed. Additionally, other creatures that were unaware of the bugbear remain unaware of it.

Summon your own Bugbear Brute

Bugbear Shadowstalker

Bugbear Shadowstalker

Summoned with Foe Foundry

Medium Humanoid (Fey*, Goblinoid, Bugbear)

AC 14 (Hide Armor) Initiative +3 (13)

HP 91 (14d8 + 28)

Speed 30 ft.

Mod Save
Str 19 +4 +4
Dex 16 +3 +3
Con 14 +2 +4
Mod Save
Int 9 -1 -1
Wis 14 +2 +4
Cha 10 +0 +0

Skills Stealth +7

Senses Darkvision 60 ft., Passive Perception 12

Languages Common, Goblin

CR 5 (1,800 XP; PB +2)

Traits

Freakishly Skinny. The bugbear can move, hide, and squeeze as though it were a Small creature.

Actions

Multiattack. The bugbear makes three Skull Smash attacks.

Skull Smash. Melee Weapon Attack: +6 to hit, reach 10ft., one target. Hit 11 (2d6 + 4) bludgeoning damage. If the attack was made with advantage, it deals an additional 7 (2d6) bludgeoning damage.

Bonus Actions

Shadow Walk. The bugbear teleports from one source of shadows to another that it can see within 60 feet.

Surprise Strangle. Immediately after hitting a creature, or if it has Grappled a creature, the bugbear attempts to strangle that creature. The target must make a DC 14 Strength saving throw. On a failure, the target is Grappled, takes 9 (2d8) bludgeoning damage, and cannot speak or cast spells with verbal components until the end of its next turn.

Vanish. The bugbear can hide as a bonus action even if only lightly obscured.

Summon your own Bugbear Shadowstalker