Support Powers (4)

Explore a collection of Support Powers: flavorful, ready-to-use monster abilities perfect for adding depth, danger, and thematic flair to your next encounter. These handcrafted powers are designed to fit monsters of any level and are fully compatible with 5E. Use them to customize creatures, surprise your players, and bring your world to life. Foe Foundry uses these Powers to procedurally generate monsters that are both flavorful and mechanically sharp. Powers are selected based on theme, role, and CR to ensure every creature feels distinct and balanced. Whether you're building a custom boss or filling out an encounter, Powers are the core of what makes Foe Foundry monsters unforgettable.

Browse all powers by theme

Encouragement

Encouragement: The priest encourages another creature within 60 feet. The chosen creature gains 10 temporary hitpoints and may repeat a saving throw against any negative condition affecting them, ending that condition on a success.


Guidance

Guidance: The priest grants guidance to a friendly creature within 60 feet. The chosen creature may add a d4 to a failed d20 test.


Sanctuary

Sanctuary: Any creature that attempts to target the priest with a harmful attack, spell, or ability must first succeed on a DC 13 Wisdom saving throw or be unable to target the priest.


Warding Bond

Warding Bond: The priest forms a bond with a willing creature within 30 feet. Both the priest and the target gain a +1 bonus to AC and resistance to all damage. Whenever the priest or target takes damage, the other takes the same amount of damage.