Spider Powers (1)¶
Explore a collection of Spider Powers: flavorful, ready-to-use monster abilities perfect for adding depth, danger, and thematic flair to your next encounter. These handcrafted powers are designed to fit monsters of any level and are fully compatible with 5E. Use them to customize creatures, surprise your players, and bring your world to life. Foe Foundry uses these Powers to procedurally generate monsters that are both flavorful and mechanically sharp. Powers are selected based on theme, role, and CR to ensure every creature feels distinct and balanced. Whether you're building a custom boss or filling out an encounter, Powers are the core of what makes Foe Foundry monsters unforgettable.
Web
Traits
Spider Climb. the giant spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Web Sense. While in contact with a web, the giant spider knows the exact location of any other creature in contact with the same web.
Actions
Web (Recharge 5-6). The giant spider shoots a sticky web at a point it can see within 60 feet. Each creature within a 20 foot cube centered at the point must make a DC 14 Dexterity saving throw or become Restrained (save ends at end of turn). The area of the web is considered difficult terrain, and any creature that ends its turn in the area must repeat the save or become restrained.