Serpentine Powers (2)¶
Explore a collection of Serpentine Powers: flavorful, ready-to-use monster abilities perfect for adding depth, danger, and thematic flair to your next encounter. These handcrafted powers are designed to fit monsters of any level and are fully compatible with 5E. Use them to customize creatures, surprise your players, and bring your world to life. Foe Foundry uses these Powers to procedurally generate monsters that are both flavorful and mechanically sharp. Powers are selected based on theme, role, and CR to ensure every creature feels distinct and balanced. Whether you're building a custom boss or filling out an encounter, Powers are the core of what makes Foe Foundry monsters unforgettable.
Serpentine Hiss
Actions
Serpentine Hiss. The giant snake hisses menacingly. Each hostile creature within 30 feet must make a DC 14 Wisdom save or be Frightened (save ends at end of turn). A creature that succeeds on the save is immune to this effect for 24 hours.
Interrupting Hiss
Reactions
Interrupting Hiss. When a creature the giant snake can see targets it with an attack, the giant snake suddenly hisses at the attacker. The attacker must succeed on a DC 14 Wisdom save or fail the attack roll.