Lich Powers (4)

Explore a collection of Lich Powers: flavorful, ready-to-use monster abilities perfect for adding depth, danger, and thematic flair to your next encounter. These handcrafted powers are designed to fit monsters of any level and are fully compatible with 5E. Use them to customize creatures, surprise your players, and bring your world to life. Foe Foundry uses these Powers to procedurally generate monsters that are both flavorful and mechanically sharp. Powers are selected based on theme, role, and CR to ensure every creature feels distinct and balanced. Whether you're building a custom boss or filling out an encounter, Powers are the core of what makes Foe Foundry monsters unforgettable.

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Lich Spellcasting

Traits

Eldritch Mastery. The lich can change the damage type of any of its spells, abilities, attacks to fire, cold, lightning, poison, or necrotic damage.

Soul Anchor. If the lich is destroyed, and its soul anchor is intact, it returns to life in 1d10 days.

Actions

Spellcasting. The lich casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 21):

3/day each: Cloudkillc, Dispel Magic (5th), Fireball (5th), Lightning Bolt (5th)

2/day each: Greater Invisibilityc, Wall of Forcec, Chain Lightning, Disintegrate, Finger of Death

1/day each: Teleport, Power Word Kill, Prismatic Wallc

Spellcasting

Spellcasting. The lich casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 21):

3/day each: Cloudkillc, Dispel Magic (5th), Fireball (5th), Lightning Bolt (5th)

2/day each: Greater Invisibilityc, Wall of Forcec, Chain Lightning, Disintegrate, Finger of Death

1/day each: Teleport, Power Word Kill, Prismatic Wallc


Soul Harvest

Reactions

Soul Harvest. Whenever a creature within 30 feet of the lich is reduced to 0 hp, the lich can choose to recharge an expended spell usage, recharge an ability, or gain 25 temp hp.


Everlasting Immortality

Reactions

Everlasting Immortality (1/day). The lich summons an Soul Anchor Echo Token (AC/DC 18, 3 Charges) to an unoccupied space within 30 feet of it. While the lich is within 30 feet of the token, it is immune to all damage.


Undying Servants

Bonus Actions

Undying Servants (1/day).

The lich magically summons undead servants to unoccupied spaces within 60 feet. The summoned creatures act on initiative count 0. Whenever the lich takes damage, it can instead choose to transfer that damage to one of its summons (no action required). Any excess damage is applied to the lich itself.
The lich can choose from the following options:

  • Dread Steed: a Nightmare
  • Grave Guard: 21 (6d6) Skeleton
  • Bound Spirits: 1 Wraith