Hunter Powers (1)
Explore a collection of Hunter Powers: flavorful, ready-to-use monster abilities perfect for adding depth, danger, and thematic flair to your next encounter. These handcrafted powers are designed to fit monsters of any level and are fully compatible with 5E. Use them to customize creatures, surprise your players, and bring your world to life. Foe Foundry uses these Powers to procedurally generate monsters that are both flavorful and mechanically sharp. Powers are selected based on theme, role, and CR to ensure every creature feels distinct and balanced. Whether you're building a custom boss or filling out an encounter, Powers are the core of what makes Foe Foundry monsters unforgettable.
Glory of the Hunt
Bonus Actions
Glory of the Hunt. the frost giant boasts about its most legendary kill, granting itself 30 temporary hit points and advantage on attacks until the start of its next turn. If an opponent can truthfully boast of a more impressive kill or successfully deceive the frost giant (DC 10 Deception check), then the frost giant loses the temporary hit points, has disadvantage on d20 tests until the end of its next turn, and can no longer use this ability.
Used by Frost Giant Challenger (CR 10), Frost Giant Thane (CR 16)