Gnome Powers (3)¶
Explore a collection of Gnome Powers: flavorful, ready-to-use monster abilities perfect for adding depth, danger, and thematic flair to your next encounter. These handcrafted powers are designed to fit monsters of any level and are fully compatible with 5E. Use them to customize creatures, surprise your players, and bring your world to life. Foe Foundry uses these Powers to procedurally generate monsters that are both flavorful and mechanically sharp. Powers are selected based on theme, role, and CR to ensure every creature feels distinct and balanced. Whether you're building a custom boss or filling out an encounter, Powers are the core of what makes Foe Foundry monsters unforgettable.
Gnome Cunning
Bonus Actions
Gnomeish Cunning (1/day). Immediately after hitting an enemy with an attack, the spy causes the target to be Weakened. A weakened creature deals half damage with its spells and attacks and has disadvantage on Strength ability checks and saving throws.
Gnome Ingenuity
Reactions
Gnomeish Ingenuity (1/day). Once per day, the spy succeeds on a failed WIS, CHA, or INT saving throw. The spy also gains 5 temporary hit points.
Gnomish Invisibility
Actions
Gnomish Invisibility (1/day). The spy becomes Invisible until the beginning of its next turn or until it attacks or casts a spell.