Fiery Powers (2)

Explore a collection of Fiery Powers: flavorful, ready-to-use monster abilities perfect for adding depth, danger, and thematic flair to your next encounter. These handcrafted powers are designed to fit monsters of any level and are fully compatible with 5E. Use them to customize creatures, surprise your players, and bring your world to life. Foe Foundry uses these Powers to procedurally generate monsters that are both flavorful and mechanically sharp. Powers are selected based on theme, role, and CR to ensure every creature feels distinct and balanced. Whether you're building a custom boss or filling out an encounter, Powers are the core of what makes Foe Foundry monsters unforgettable.

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Fire Form

Traits

Fire Form. The elemental can move through a space as narrow as 1 inch wide without squeezing. The elemental sheds bright light in a 30-foot radius and dim light for an additional 30 feet. A creature that touches the elemental or hits it with a melee attack while within 5 feet takes 4 (1d8) fire damage. For every 5 feet that the elemental moves in water, or for every gallon of water splashed on it, it takes 1 cold damage.

Used by Fire Elemental (CR 5), Fire Elemental Blazer (CR 12), Fire Elemental Sparkling (CR 1/2)


Smoke Form

Reactions

Smoke Form (1/day). After being hit by an attack, the elemental turns into smoke and gains resistance to all damage until the start of its next turn. Each creature within 10 feet must make a DC 14 Constitution saving throw or be Blinded until the end of its next turn.

Used by Fire Elemental (CR 5), Fire Elemental Blazer (CR 12), Fire Elemental Sparkling (CR 1/2)