Dire_Bunny Powers (3)¶
Explore a collection of Dire_Bunny Powers: flavorful, ready-to-use monster abilities perfect for adding depth, danger, and thematic flair to your next encounter. These handcrafted powers are designed to fit monsters of any level and are fully compatible with 5E. Use them to customize creatures, surprise your players, and bring your world to life. Foe Foundry uses these Powers to procedurally generate monsters that are both flavorful and mechanically sharp. Powers are selected based on theme, role, and CR to ensure every creature feels distinct and balanced. Whether you're building a custom boss or filling out an encounter, Powers are the core of what makes Foe Foundry monsters unforgettable.
Burrowing Ambush
Actions
Burrowing Ambush. The bunny burrows into the earth and uses Hide
Thump of Dread
Actions
Thump of Dread (1/day). The bunny slams its massive hind legs into the ground, causing a thunderous shockwave. Each creature within 10 feet must make a DC 13 Constitution saving throw. On a failed save, the target takes 7 (3d4) thunder damage and is knocked Prone. On a successful save, the target takes half as much damage and isn't knocked prone.
Cursed Cuteness
Traits
Cursed Cuteness. The first time another creature attempts to target the bunny with an attack, ability, or spell, it must make a DC 11 Wisdom save. On a failed save, the creature must choose a different target or lose the attack, ability, or spell. This effect counts as a Charm effect.