Chimera Powers (2)

Explore a collection of Chimera Powers: flavorful, ready-to-use monster abilities perfect for adding depth, danger, and thematic flair to your next encounter. These handcrafted powers are designed to fit monsters of any level and are fully compatible with 5E. Use them to customize creatures, surprise your players, and bring your world to life. Foe Foundry uses these Powers to procedurally generate monsters that are both flavorful and mechanically sharp. Powers are selected based on theme, role, and CR to ensure every creature feels distinct and balanced. Whether you're building a custom boss or filling out an encounter, Powers are the core of what makes Foe Foundry monsters unforgettable.

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Dragon's Breath

Actions

Dragon's Breath (Recharge 6). The chimera breathes fire in a 30 ft cone. Each creature in the area must make a DC 15 Dexterity save. On a failure, the creature takes 27 (5d10) fire damage or half as much on a success.


Quarrelling Heads

Bonus Actions

Quarrelling Heads. The three heads of the chimera quarrel incessantly. Roll a d6 to determine which head is in control:

  • 1-2: Lion: The chimera has advantage on attack rolls against any creature with a higher AC than it.
  • 3-4: Goat: When the chimera hits with an attack, the target is knocked Prone.
  • 5-6: Dragon: The chimera's attacks deal an additional 1d6 fire damage. If all attacks hit, the Dragon's Breath ability recharges.