Kobold

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Kobold

Kobold Statblocks

Kobold Warrenguard

Kobold Warrenguard

Summoned with Foe Foundry

Small Humanoid (Dragon*, Kobold)

AC 15 (Chain Shirt, Shield) Initiative +0 (10)

HP 7 (3d6 - 3)

Speed 30 ft.

Mod Save
Str 13 +1 +1
Dex 10 +0 +0
Con 8 -1 -1
Mod Save
Int 8 -1 -1
Wis 7 -2 -2
Cha 8 -1 -1

Senses Darkvision 60 ft., Passive Perception 8

Languages Common, Draconic

CR 1/8 (25 XP; PB +2)

Traits

Draconic Servants. The kobold has resistance to the damage type of its draconic overlord (Fire, Cold, Lightning, Poison, or Acid). Additionally, if the kobold is within 60 feet of a True Dragon then its attacks deal an additional 1d6 damage of that dragon's element.

Phalanx. The kobold gains a +1 bonus to its AC and d20 tests whenever another ally with this trait is within 5 feet.

Scurry and Scatter. When the kobold is hit by an attack or fails a save, all other the kobold within 20 feet may use their reaction to move up to half their movement speed without provoking opportunity attacks.

Actions

Spear Formation. Melee Weapon Attack: +3 to hit, reach 10ft., one target. Hit 5 (1d8 + 1) piercing damage.

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Kobold Sharpsnout

Kobold Sharpsnout

Summoned with Foe Foundry

Small Humanoid (Dragon*, Kobold)

AC 12 Initiative +2 (12)

HP 17 (5d6)

Speed 30 ft.

Mod Save
Str 10 +0 +0
Dex 14 +2 +2
Con 10 +0 +0
Mod Save
Int 7 -2 -2
Wis 11 +0 +0
Cha 8 -1 -1

Skills Stealth +6, Perception +2

Senses Darkvision 60 ft., Passive Perception 12

Languages Common, Draconic

CR 1/2 (100 XP; PB +2)

Traits

Draconic Servants. The kobold has resistance to the damage type of its draconic overlord (Fire, Cold, Lightning, Poison, or Acid). Additionally, if the kobold is within 60 feet of a True Dragon then its attacks deal an additional 1d6 damage of that dragon's element.

Spike Traps. The kobold is a skilled trapper. Unless surprised, the kobold has placed up to 1 spike traps in its vicinity. When a creature moves within 15 feet of the trap, if it has a passive perception of 12 or higher it becomes aware of the trap. The traps can also actively be detected by a creature within 30 feet using an action to make a DC 12 Perception check. A creature that moves within 5 feet of it must make a DC 12 Dexterity saving throw or fall into the pit. A creature that falls inside suffers 7 (2d6) bludgeoning damage from the fall and 3 (1d6) piercing damage from the spikes. The pit is 10 feet deep and can be climbed out of using an action to perform a DC 12 Athletics check.

Actions

Multiattack. The kobold makes two Crafty Shots attacks.

Crafty Shots. Ranged Weapon Attack: +4 to hit, range 80/320ft., one target. Hit 5 (1d6 + 2) piercing damage. On a hit, the target's speed is reduced by half until the end of its next turn.

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Kobold Ascendant

Kobold Ascendant

Summoned with Foe Foundry

Small Humanoid (Dragon*, Kobold)

AC 17 (Splint Armor) Initiative +0 (10)

HP 27 (6d6 + 6)

Speed 30 ft.

Mod Save
Str 15 +2 +2
Dex 11 +0 +0
Con 12 +1 +1
Mod Save
Int 8 -1 -1
Wis 7 -2 -2
Cha 8 -1 -1

Senses Darkvision 60 ft., Passive Perception 8

Languages Common, Draconic

CR 1 (200 XP; PB +2)

Traits

Draconic Servants. The kobold has resistance to the damage type of its draconic overlord (Fire, Cold, Lightning, Poison, or Acid). Additionally, if the kobold is within 60 feet of a True Dragon then its attacks deal an additional 1d6 damage of that dragon's element.

Actions

Multiattack. The kobold makes two Dragonfang Halberd attacks.

Dragonfang Halberd. Melee Weapon Attack: +4 to hit, reach 10ft., one target. Hit 7 (1d10 + 2) slashing damage. If the attack hits and there is another hostile target within 10 ft then that target also takes 2 slashing damage.

Aspirant's Breath (When Draconic Standard Charged). The kobold breathes draconic force in a 15 ft cone. Each creature in the area must make a DC 12 Dexterity save. On a failure, the creature takes 11 (2d10) force damage or half as much on a success.

Bonus Actions

Draconic Standard (1/day). The kobold reverently places its Draconic Standard Token (AC/DC 10, 1 Charges) in an unoccupied space within 5ft. Whenever another Kobold dies within a 60ft emanation of the standard, its draconic zeal is absorbed by the standard, which gains 1 charge. Whenever the standard has at least 5 charges, it grants all Kobolds within a 60 foot emanation the ability to use the Aspirant's Breath as an Action at the cost of expending a charge.

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Kobold Wyrmcaller

Kobold Wyrmcaller

Summoned with Foe Foundry

Small Humanoid (Dragon*, Kobold)

AC 14 (Holy Armor) Initiative +1 (11)

HP 40 (9d6 + 9)

Speed 30 ft.

Mod Save
Str 8 -1 -1
Dex 12 +1 +1
Con 12 +1 +3
Mod Save
Int 12 +1 +1
Wis 17 +3 +5
Cha 12 +1 +1

Senses Darkvision 60 ft., Passive Perception 13

Languages Common, Draconic

CR 2 (450 XP; PB +2)

Traits

Draconic Ascension. Whenever another Kobold within 60 feet dies, the kobold rolls a d20. On a roll of a 20, the soul of the dying Kobold ascends into a True Dragon. A wyrmling of the appropriate brood (such as a Red Dragon Wyrmling) appears in the nearest unoccupied space. All Kobolds within 60 feet also gain 5 temporary hit points.

Draconic Servants. The kobold has resistance to the damage type of its draconic overlord (Fire, Cold, Lightning, Poison, or Acid). Additionally, if the kobold is within 60 feet of a True Dragon then its attacks deal an additional 1d6 damage of that dragon's element.

Actions

Multiattack. The kobold makes two Draconic Invocation attacks.

Draconic Invocation. Ranged Spell Attack: +5 to hit, range 30ft., one target. Hit 7 (1d8 + 3) radiant damage. On a hit, the target must make a DC 13 Constitution saving throw or be Blinded until the end of its next turn.

Spellcasting. The kobold casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 13):

1/day each: Command, Cure Wounds, Lesser Restoration

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