Gorgon

We're still working on the lore for this creature, but the stats are ready to go!

Gorgon

Gorgon Statblocks

Gorgon

Gorgon

Summoned with Foe Foundry

Large Construct (Gorgon)

AC 19 Initiative +0 (10)

HP 114 (12d10 + 48)

Speed 40 ft.

Mod Save
Str 20 +5 +5
Dex 11 +0 +0
Con 18 +4 +4
Mod Save
Int 3 -4 -4
Wis 13 +1 +1
Cha 7 -2 -2

Skills Perception +5

Immunities Exhaustion, Petrified

Senses Darkvision 60 ft., Passive Perception 15

CR 5 (1,800 XP; PB +2)

Traits

Immutable Form. The gorgon is immune to any spell or effect that would alter its form.

Actions

Multiattack. The gorgon makes two Iron Hooves attacks.

Iron Hooves. Melee Weapon Attack: +7 to hit, reach 5ft., one target. Hit 19 (4d6 + 5) bludgeoning damage. On a hit, the target must make a DC 15 Strength saving throw or be knocked Prone

Gore (1/day). The gorgon moves up to half its movement speed in a straight line. Each creature in the path must make a DC 15 Dexterity saving throw. On a failure, the target is Prone, takes 28 (8d6) piercing damage, and gains Bleeding [7 (2d6) piercing]. On a success, the target takes half damage instead. A bleeding creature suffers 7 (2d6) ongoing piercing damage at the end of each of its turns. A creature may use an action to attempt a DC 10 Medicine check to end the condition. The condition also ends if the creature receives any magical healing.

Petrifying Breath (Recharge 5-6). The gorgon exhales poisonous petrifying gas in a 30-foot cone. Each creature in that area must make a DC 13 Constitution saving throw. On a failed save, a creature takes 24 (7d6) poison damage and is Restrained (save ends at end of turn). If the creature fails its second save, it is Petrified. On a successful save, the creature takes half damage instead.

Reactions

Explosive Core. When the gorgon is destroyed, it explodes with fiery energy. Each creature within 10 feet must make a DC 13 Dexterity saving throw, taking 28 (8d6) fire damage on a failure or half on a success.

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